LunarCell is a Photoshop plugin that can be use to make planet textures. The flaming pear website has the plugin available for download. For example it doesn't create mountain ranges or water ways in any great detail. It simply uses one type of texture to simulate the look of elevation. So no matter how many mountainous planets you create they all end up looking the same. All that said though you can create some beautiful planets using the following techniques.īegin by opening Photoshop with a small 1024 X 512 canvas. Everything from scale to texture to opacity and color can be controlled with a. You can either create unique star constellations or nebulas in Photoshop with Glitterato. This canvas is for rapid texture development and testing. From Flaming Pear Software, developers of other plugins like Flexify and LunarCell, Glitterato is a great way to add some impressive colors and effects to your digital photos. Happy with the results you can save the LunarCell settings as a preset. At that time you will open a new 4096 X 2048 pixel canvas (Orbiter level 7 ) and load your preset texture into it. With the blank canvas ready to go, open the LunarCell filter in Photoshop. A dialog box will appear with controls for these elements Planet,Ĭlimate, Air, Clouds and Cities. To design your own planet textures for Orbiter, you will only need to familiarize yourself with the controls for the Planet and Climate elements. Therefore it is necessary to turn those elements off for now by The atmosphere, clouds and cities will be added after the planet textures are done. Or you can begin by using one of my presets offered here as a good starting point. In the very center of the LunarCell dialog box is an icon for selecting your map mode. Under the map mode icon there is a series of buttons, clouds, export, load, save and undo Texture to be used with Orbiter the mural map should be selected. Use the load button to load the one of the gas presets offered above. Notice that my presets load in normal map mode. So the first thing to do is change to mural mode. For gas planets the land texture slider is set to zero. On the color box to change the main color theme. Under Climate there are three color boxes. Click on the desert color box to change the color around theĮquator. Move the desert slider to increase/decrease area of coverage. Use the ice slider and color box to adjust the color around the poles. Next hit the random seed button found next to the dice. This will randomly generate planet patterns. For gas planets the less complexity the better. Keep hitting the random seed button until you find a planet pattern that you like. Up until you have a good selection of presets to choose from. One more thing you can do is set the light direction using the light control tool. Just play with it you'll see what it does. Warning do not roll the dice! - If you can't resist the temptation to roll the dice remember you have only one chance to undo or else you will have to reloadĬhange the map mode to normal to get a quick glimpse of how the world will look as a globe. Slide the size control down around 50% to view. Sure you reset to mural before applying LunarCell to the canvas.
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